Category:
GPU
Client:
GPU-accelerated crowd simulation engine built with C++20 and Metal on Apple Silicon.
Simulates tens to hundreds of thousands of autonomous agents in real time using parallel GPU compute, spatial hashing, and steering behaviors.
Category:
GPU
Client:
GPU-accelerated crowd simulation engine built with C++20 and Metal on Apple Silicon.
Simulates tens to hundreds of thousands of autonomous agents in real time using parallel GPU compute, spatial hashing, and steering behaviors.